laddiestlad

Member
Nov 23, 2017
113
231
sticking up for a dev that's blamed for things that are out of their control is one thing but noshing them off like they're jesus christ and downplaying every valid concern is another :unsure:
 

laddiestlad

Member
Nov 23, 2017
113
231
I don't even have that big of an issue with your updates/priorities, but I see people defend devs' bad/fishy practices in almost every thread and it's always the same, stupid arguments as if people criticising said dev kicked a fricking puppy or something, especially if people bring up their points in well thought out posts like in here
 

Crushstation

Member
Game Developer
Sep 21, 2017
290
1,126
I don't even have that big of an issue with your updates/priorities, but I see people defend devs' bad/fishy practices in almost every thread and it's always the same, stupid arguments as if people criticising said dev kicked a fricking puppy or something, especially if people bring up their points in well thought out posts like in here
It's okay, man, I forgive you.
 

shuuu

New Member
Jun 7, 2018
7
2
The DEV doesn't advance the story, I hoped that the official version 1.6 will see the main character enter Bangkok for an adventure.
 
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Barbiecued

Member
Game Developer
Mar 12, 2019
155
616
I think the game needs optional (multiple) scenes of spending time with a loved partner(if one was chosen at all, to strengthen the bond and have guilt about later) before being sent out to the first missions, so players with great imagination can have the extra step of psychological unease and question themselves when they get put into morally compromising situations.
So.. basically, you want NTR..
 

Anita Deek

Member
Feb 14, 2018
289
243
So.. basically, you want NTR..
That would be one thing, I guess. I have a difficulty to express myself in words written and spoken. I also meant that it would make the relationships you can have a bit more meaningful, impactful. Right now the game makes you gloss over them with only a check-mark here and there. Makes me feel nothing. What I mean is to be able to have options ie. your chosen partner wants to go out that day, gives you a surprise visit the other day etc. I realize it would also bring in another issue as in how to implement this into the current narrative and whatever.
 

ScarletCrow

Newbie
Mar 14, 2017
93
114
I still think the sex partner table needs dropdown to choose the partner's background. Don't like to keep clicking reload, but don't like the completely random assignment either. It's supposed to be a part of choosing the agent's background/history, so what's the point if I cannot choose who she has the history of sharing bed with. May as well just give the number of the relationship, if we are not supposed to choose the partner. Don't even need the table.
 
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ScarletCrow

Newbie
Mar 14, 2017
93
114
That would be one thing, I guess. I have a difficulty to express myself in words written and spoken. I also meant that it would make the relationships you can have a bit more meaningful, impactful. Right now the game makes you gloss over them with only a check-mark here and there. Makes me feel nothing. What I mean is to be able to have options ie. your chosen partner wants to go out that day, gives you a surprise visit the other day etc. I realize it would also bring in another issue as in how to implement this into the current narrative and whatever.
Yeah the whole relationship thing is meaningless, currently.
 
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Barbiecued

Member
Game Developer
Mar 12, 2019
155
616
That would be one thing, I guess. I have a difficulty to express myself in words written and spoken. I also meant that it would make the relationships you can have a bit more meaningful, impactful. Right now the game makes you gloss over them with only a check-mark here and there. Makes me feel nothing. What I mean is to be able to have options ie. your chosen partner wants to go out that day, gives you a surprise visit the other day etc. I realize it would also bring in another issue as in how to implement this into the current narrative and whatever.
Well, you're not wrong. I would like some more backstory to the relationships you had "growing up". Right now it kind of feels a bit empty on that apartment so I understand where you're coming from. It might be a tall task to ask to develop if you're going to include all the one night stands or casual relationships. Maybe it could work if you use the fans/community to write scenes like that and have the team edit it/quality check it to make sure it fits in well with the overall story, I wouldn't mind that at all, it could be a cool addition to be honest. The more serious relationships would be more interesting to expand on further on. For example: during the training you have few choices of partners and how your character met them or developed the relationship would be a good way to do what you asked for (sort of) and the limited choices allows the team to work on those backstories a bit more extensively.
 

Mercedes

Active Member
Nov 19, 2017
781
978
At the beginning you decide whether you like older men. The consequence is that the minimum age is increased by 5 years and the maximum age by 20 (?) Years.
When you yourself are 20 years old, relationships between 18 and 28 are no longer selected, but between 23 and 48.

So if you choose LoM, you can't date younger men anymore.
I once suggested that there should be some kind of counting system. Would mean if Kate had 20 random relationships, any relationship with a man who may be over 10 years old would generate a point for LoM. For example, if she collected 50 points, she would be offered the Kink LoM and she could now decide whether to accept it.

However, this would also mean that the NPCs would have to be generated more freely by the player since the current new election can be quite lengthy.

in the test phase i tried to get only men from 30 years of age at 18 NPCs. I didn't make it.
I chose only women for all my random relationships. It also took over 30 minutes until I was only shown women.

If the player were now given the opportunity to decide: [man / woman] [figure] [age] [hair color] and maybe a few more [ethnicity] [NPC-Kinks], the relationship with the NPCs would be a lot better have it cut to the chosen Kate.
 

Idontknowme

Member
Game Developer
Nov 12, 2016
434
801
Acquiring kinks does make more sense than being born with them. Kinks are a product of a person's personality with cultural and societal pressures after all. But, any more tweaking with the prologue will further delay Bangkok. I think the prologue serves to humanize Kate and get the player invested in her fortunes in Bangkok. AFAIK, the community submitted Kink Vignettes are also left to be implemented.

There was an NPC upgrade planned, wasn't there? But the more NPCs that are generated the more it will slow the game down esp. in Bangkok. As for Mercedes 's idea maybe the number of things Kate gets to change about each of her partners could be limited by how pretty she is? I.e. the prettier she is the shallower she gets to be. Model/Actress Kates get to choose everything and so on.
 
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3.50 star(s) 125 Votes